David saw the notification and immediately slammed his phone down on the table, the plastic vibrating against the wood. "Liam O'Connell wants to be your friend," the screen mocked. He took a long, slow breath, trying to dispel the sudden heat that had flushed his face. The air in the room felt thick, oppressive.

He remembered the endless hours spent hiding from Liam and his crew, the constant feeling of inadequacy that gnawed at him. He glanced out the window at the rain-slicked street, the grey mirroring the landscape inside him.

He couldn't sleep. He lay in bed, tossing and turning, the image of Liam's face, now older but still bearing that smirk, burned into his eyelids. He found himself picking at the sheets, a restless energy coursing through him. He sat up, pulled out his phone again, and deleted the request.

Emotion: bitter

Cluster: Shame / Guilt
PC1 (Valence): -1.78 Negative
PC2 (Disposition): 0.84

Role in Research

This story is one of 1,000 stories generated for the emotion bitter. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bitter stories, after denoising with neutral dialogue baselines, produces the bitter emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bitter vector is projected through the unembedding matrix.

Promoted:
S0.447
striving0.238
😞0.236
aggravated0.225
soport0.223
Suppressed:
own-0.316
de-0.291
la-0.231
🤩-0.227
是非常-0.225