The wind whipped at Elias's threadbare coat as he trudged along the rain-slicked pavement. He hadn't eaten properly in days, and the gnawing in his stomach was a constant companion. He kicked at a discarded soda can, sending it skittering across the street.

He almost didn’t see it, a dark leather rectangle lying half-hidden beneath a bus stop bench. Picking it up, his fingers brushed against smooth, expensive leather. It was a wallet, heavy with something more than just credit cards.

He flipped it open, the crispness of the bills a stark contrast to the grime under his fingernails. A thick wad of hundreds. His jaw clenched. Why did this kind of luck always fall into the hands of someone else? He crammed the wallet into his pocket, the leather strangely warm against his skin.

Emotion: bitter

Cluster: Shame / Guilt
PC1 (Valence): -1.78 Negative
PC2 (Disposition): 0.84

Role in Research

This story is one of 1,000 stories generated for the emotion bitter. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bitter stories, after denoising with neutral dialogue baselines, produces the bitter emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bitter vector is projected through the unembedding matrix.

Promoted:
S0.447
striving0.238
😞0.236
aggravated0.225
soport0.223
Suppressed:
own-0.316
de-0.291
la-0.231
🤩-0.227
是非常-0.225