The old woman sat on the patio, the cheap plastic chair digging into her back. The sound had started, as if on cue, the moment the sun dipped below the horizon, and the air around her suddenly felt sharp, unyielding.

She folded her arms and stared across at the offending house. They were always at it. Laughing, shouting, drinking. She was always alone.

She brought her gaze to her hands, gnarled and fragile, and felt her pulse surge in her temples. She imagined the young people's ignorance, their blissful obliviousness to her misery.

She rose, and went back inside, slamming the door behind her.

Emotion: bitter

Cluster: Shame / Guilt
PC1 (Valence): -1.78 Negative
PC2 (Disposition): 0.84

Role in Research

This story is one of 1,000 stories generated for the emotion bitter. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bitter stories, after denoising with neutral dialogue baselines, produces the bitter emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bitter vector is projected through the unembedding matrix.

Promoted:
S0.447
striving0.238
😞0.236
aggravated0.225
soport0.223
Suppressed:
own-0.316
de-0.291
la-0.231
🤩-0.227
是非常-0.225