Clara drummed her fingers on the kitchen table, the rhythmic tapping echoing in the otherwise empty room. She’d finished her crossword puzzle hours ago, and the stack of unread books taunted her from the corner. She sighed, a puff of air that felt heavy in her chest. Outside, a cacophony erupted. A neighbor, Mr. Henderson, was finally tackling the eyesore next door.

The sound of a circular saw sliced through the air. A feeling, a vague discontent, clawed at her. She rose and walked to the window. The demolition crew were already at it, ripping off siding and throwing debris into the dumpster. Watching them, she felt a flicker of... something. A curiosity. She grabbed her keys.

Emotion: bored

Cluster: Fatigue / Lethargy
PC1 (Valence): 0.04 Positive
PC2 (Disposition): -1.11

Role in Research

This story is one of 1,000 stories generated for the emotion bored. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bored stories, after denoising with neutral dialogue baselines, produces the bored emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bored vector is projected through the unembedding matrix.

Promoted:
de0.387
0.350
unremarkable0.325
दिलचस्प0.323
seemingly0.319
Suppressed:
B-0.592
P-0.304
because-0.292
因为它-0.287
ancar-0.278