The radio crackled with static, the only sound in the attic. Thomas leaned against a dusty trunk, running his fingers across the rough wood. He’d already gone through everything up here. Twice. He'd organized and re-organized the contents of every box.

He'd found a faded baseball card from his youth, a torn photo of his parents, a worn-out teddy bear. He knew he should feel something, but he just felt…flat.

He swatted at a cobweb that brushed his face. He felt restless, an energy that wouldn’t settle. He closed his eyes, inhaling the scent of old paper and forgotten things. He had an urge to climb back down to the main floor, to stare at the walls.

He opened the trunk again and pulled out a battered harmonica. He put it to his lips, but the notes sounded tinny and off-key. He set it down again, defeated.

Emotion: bored

Cluster: Fatigue / Lethargy
PC1 (Valence): 0.04 Positive
PC2 (Disposition): -1.11

Role in Research

This story is one of 1,000 stories generated for the emotion bored. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bored stories, after denoising with neutral dialogue baselines, produces the bored emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bored vector is projected through the unembedding matrix.

Promoted:
de0.387
0.350
unremarkable0.325
दिलचस्प0.323
seemingly0.319
Suppressed:
B-0.592
P-0.304
because-0.292
因为它-0.287
ancar-0.278