"You okay, Liam?" his friend Mark asked, his voice laced with concern. They were at the arcade, the flashing lights and cacophony of sounds doing little to pierce Liam's internal gloom. Liam just grunted, focusing on the pixelated violence on the screen, a futile attempt to channel his frustration. The news had been delivered last week. Adoption. A seismic shift in his world.

His fingers hammered at the buttons, the controller a poor substitute for the release he craved. He missed a crucial shot, the game over screen flashing. He slammed the controller on the table, the plastic cracking under the force. He stood up abruptly, without a word, and walked out, leaving Mark staring after him, perplexed.

Emotion: brooding

Cluster: Sadness / Despair
PC1 (Valence): -2.46 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion brooding. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 brooding stories, after denoising with neutral dialogue baselines, produces the brooding emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the brooding vector is projected through the unembedding matrix.

Promoted:
S0.749
😞0.329
그의0.299
un0.273
但他0.270
Suppressed:
de-0.917
la-0.603
a-0.369
l-0.335
her-0.330