The shadows in the garden stretched long and distorted as David paced the overgrown lawn. The details of the crime – a young woman, a lover, a jealous rage – had consumed him. He stopped abruptly, clenching his fists. The once-charming garden now felt oppressive, the roses thorny, the trees watching.

He’d always believed in the sanctity of a home, a refuge from the chaos of the world. Now, the house felt like a tomb. He walked towards the old oak tree in the center of the garden and struck it with his fist, the wood giving out with a satisfying *thud* sound. The pain in his hand was strangely welcome.

He wanted to tear the place down, brick by brick. He wanted to scrub away the history, the stain on the walls. He sat down on the damp grass, unable to move.

Emotion: brooding

Cluster: Sadness / Despair
PC1 (Valence): -2.46 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion brooding. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 brooding stories, after denoising with neutral dialogue baselines, produces the brooding emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the brooding vector is projected through the unembedding matrix.

Promoted:
S0.749
😞0.329
그의0.299
un0.273
但他0.270
Suppressed:
de-0.917
la-0.603
a-0.369
l-0.335
her-0.330