The notification pinged. "I'm outside!" it read. Chloe nearly choked on her lukewarm tea. This entire situation – the deception, the wasted hours, the fabricated persona – was deeply irritating. Her fingers, tapping impatiently on the counter, made a repetitive drumming sound.

She peered through the peephole. There he was, Daniel, her online gaming partner, leaning against her building's doorframe. A picture of casual insouciance. She took a slow, deliberate breath, then opened the door.

"Took you long enough," she said, her voice flat, the corners of her mouth just barely twitching downwards. He looked surprised, and that, at least, was a small satisfaction.

Emotion: contemptuous

Cluster: Anger / Hostility
PC1 (Valence): -0.40 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion contemptuous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 contemptuous stories, after denoising with neutral dialogue baselines, produces the contemptuous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the contemptuous vector is projected through the unembedding matrix.

Promoted:
C0.502
l0.423
fact0.287
either0.265
👎0.262
Suppressed:
own-0.367
unexpectedly-0.303
serendip-0.265
Suddenly-0.253
previously-0.250