"Anything catch your eye?" The old woman’s voice was syrupy sweet, which made Clara's jaw clench. She was here for a specific antique clock and had already wasted twenty minutes sifting through this garbage. Then she saw it: a battered teddy bear slumped against a box of board games. The stuffing was spilling out, and one of the eyes was missing. Pathetic.

Her lips twisted in a nearly imperceptible sneer. She reached for the clock, pretending to examine it closely. The teddy bear, she noticed, was marked with a faded name tag: “Barnaby.” She quickly turned away. The childish whimsy of the name was particularly grating.

"Just the clock," she said, her voice flat, when the woman approached. She practically snatched the clock, eager to escape the suffocating sweetness and the sight of the wretched bear.

Emotion: contemptuous

Cluster: Anger / Hostility
PC1 (Valence): -0.40 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion contemptuous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 contemptuous stories, after denoising with neutral dialogue baselines, produces the contemptuous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the contemptuous vector is projected through the unembedding matrix.

Promoted:
C0.502
l0.423
fact0.287
either0.265
👎0.262
Suppressed:
own-0.367
unexpectedly-0.303
serendip-0.265
Suddenly-0.253
previously-0.250