The way Liam bounced in his chair, practically vibrating with excitement, made Kevin want to scream. "Camp Firefly, remember? Man, those were the days!"

Kevin looked at him, feeling the familiar pull of distaste tighten in his stomach. The memory of the oppressive heat, the constant noise of the other campers, and the general air of forced fun was all he needed. A flush climbed up his neck.

“Vividly,” Kevin replied, his gaze returning to the spreadsheet he was supposedly working on. It was a lie. He didn’t want to remember.

Liam launched into a story about a particularly memorable capture-the-flag game, his voice rising with each sentence. Kevin felt his shoulders tense.

Kevin focused on the faint humming of the air conditioner, a small, mechanical protest against the summer heat. The game, the singing, the forced teamwork. He gripped his pen until his knuckles were white.

"Sounds… fun," he said finally, his voice devoid of any enthusiasm, and returned to his work.

Emotion: contemptuous

Cluster: Anger / Hostility
PC1 (Valence): -0.40 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion contemptuous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 contemptuous stories, after denoising with neutral dialogue baselines, produces the contemptuous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the contemptuous vector is projected through the unembedding matrix.

Promoted:
C0.502
l0.423
fact0.287
either0.265
👎0.262
Suppressed:
own-0.367
unexpectedly-0.303
serendip-0.265
Suddenly-0.253
previously-0.250