The house felt too warm. The walls seemed to close in around him. Liam picked up one of the drawings, a depiction of a lanky creature with impossible limbs and a disturbing grin, and stared at it. His niece, Sophie, had been drawing this thing for weeks.

He felt the familiar knot of anxiety tighten in his stomach. He didn't want to play the game anymore. He didn't want to pretend to like the drawings. He wanted to leave.

He felt a sudden and intense need to be anywhere else. He mumbled something about needing to go, grabbed his keys and rushed out the door.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385