The air was thick with the scent of old furniture and stale coffee. He hated yard sales, but his wife insisted. "You might find something you like," she had said. He doubted it. He hated being told what to do. Then, amid a heap of mismatched kitchen utensils, he saw him. Teddy, his childhood companion. He felt a stab of… something he couldn’t name. He didn't want to feel.

He approached the vendor, a man with a patchy beard and a vacant stare. "How much for the bear?" he asked.

The man shrugged. "A dollar. Need to get rid of it."

He paid with a crisp bill. He walked off with Teddy. He did not say a word.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385