He was supposed to be helping his dad with yard work, but he snuck away to explore. He wasn't going to be told what to do, not by anyone. Then, at the very last table, he saw it. His old bear, Barnaby. The bear was tattered and worn, missing an eye. A rush of something he couldn't control surged through him. He hated that.

He walked over to the table. The woman, a young college student, was reading a book. "How much?" he asked, trying to keep his voice steady.

She looked up, startled. "Oh, uh, fifty cents."

He pulled out a dollar and slammed it on the table. “Keep it,” he said, grabbing the bear and turning away. He walked back to his house.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385