"That's a nice design, isn't it?" John said, pointing at the blueprints of the new extension. He felt a sudden impulse to change the subject, but he couldn't. He hadn’t been out of the house in days, and Mr. Harrison, his neighbour, kept coming to show him the progress.

He nodded, forcing a smile. The blueprints were intricate, filled with choices, and they made him feel breathless. He wanted to go out, he wanted to explore the world. Instead, he was stuck here. He thought about the small, empty space in his garden. He wished he could fill it.

He took a slow, deep breath, trying to ignore the hammering. He really wanted to say no, but he just couldn't.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258