The realtor had called it "charming." Daniel thought it was more like "overwhelming." He'd spent his life with his aunt, a woman who'd managed every aspect of his existence. Now, in this rambling, old house, he was paralyzed by the simplest decisions. What kind of paint? Which direction should the sofa face?

He stumbled upon the hidden room while attempting to hang a picture in the dining room. The nail he hammered struck something solid and the wall gave way. He felt a jolt of panic, the world tipping slightly.

The room was tiny, filled with old toys and a child's drawings on the wall. He wanted to call his aunt, to ask her what he should do, but the phone felt too far away. He ran his hand over the worn surface of the table, looking for a way out.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258