Rain lashed against the window as Michael stared at the list. “Build a treehouse.” His father. The man who had built everything for him. He ran a hand through his hair, the strands catching on his fingers. His jaw clenched.

He’d always relied on his father’s practical skills. Wiring, plumbing, even simple carpentry – all handled with effortless grace. Now, Michael's own tools sat unused, gathering rust in the shed. The image of the treehouse, the unfinished structure, loomed in his mind like a physical weight, pressing down on him.

“Learn to play the guitar.” Another item. Michael picked up his dad's old guitar from the corner. He’d never even tried. The strings felt foreign, the wood cold beneath his touch. He strummed a clumsy chord, the sound thin and unformed. He felt a sharp pang of inadequacy.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258