The karaoke bar throbbed with a deafening cacophony. "TechnoTsar," her online gaming buddy, had suggested it. She hadn't been able to talk him out of it. She leaned against the sticky bar, avoiding eye contact. The flashing lights assaulted her senses.

He grabbed the microphone, grinning. His rendition of a power ballad was…memorable, in the worst possible way. She winced, wishing she was anywhere else.

When he finally finished, he looked at her expectantly. She clapped mechanically, the sound lost in the general din. "Bravo," she said, the word a sarcastic whisper.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242