The rooftop bar overlooked a cityscape that, to Leo, was nothing more than a collection of bland buildings. His online friend, “UrbanExplorer,” had chosen this spot, promising stunning views. He was regretting the decision. The air was thick with the chatter of other people.

His online acquaintance, looking particularly dorky in his khakis, was gesticulating wildly, pointing out landmarks. Leo took a long swallow of his drink. He wasn’t enjoying himself. He had a slight headache.

“Remarkable,” Leo finally muttered, his tone flat as the concrete below. He looked away from the views and the man, and instead focused on the rim of his glass.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242