The clinking of silverware on china filled the air, a relentless, irritating rhythm. He sat across the table from his parents, forcing a smile that felt like a painful grimace. The roast beef was dry, the gravy lumpy. He picked at his food, pushing it around his plate.

His mother, a picture of domestic bliss, kept refilling his water glass, the gesture as suffocating as her well-meaning questions. "Are you getting enough sleep, dear?" "Do you need help with your laundry?" Each word felt like a tiny, needle-sharp jab.

His father, oblivious to the subtle currents of disapproval radiating from their son, regaled them with a long, rambling story about a fishing trip. He wanted to scream.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242