“You’re too good with your feet, Connor,” Coach Miller had said, his voice grating on Connor’s nerves. "We need you in the goal." Connor, a midfielder who reveled in the beauty of a perfectly placed pass, a soaring cross, a breathtaking strike… a *goalkeeper*? He felt a cold wave wash over him.

He kicked the deflated soccer ball with deliberate force, sending it skidding across the dry grass. The afternoon air felt suddenly thick, heavy. He visualized the opposing team's striker, the smirk on his face. It was sickening.

He started walking towards the goal, his steps slow and deliberate. The weight of the world settled on his shoulders. He was not meant to *be* here.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242