The flickering television screen above the gate was a joke. Another delay. Seriously? Mr. Henderson slammed his carry-on onto the nearest seat, the flimsy metal legs of the chair groaning in protest. He already knew what the announcement would say. Always the same rehearsed apologies, delivered with the same insincere tone.

He checked his watch again, a nervous twitch starting in his jaw. The charity gala, hours away, was now irrevocably compromised. His mind raced, calculating the precise amount of damage control he would have to perform once he finally arrived. His entire reputation was on the line.

A flight attendant, all saccharine smiles and forced friendliness, offered him a complimentary water. He snatched it, the plastic crinkling under his grip. “Is this a joke?” he snapped, before retreating into his phone. He needed to make sure they hadn't started without him.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242