The room swirled with chatter and the clinking of glasses. He spotted her near the bar, laughing with a group of people. The sight of her instantly made him feel a coldness wash over him, despite the warmth of the room.

He made his way over, his movements deliberate. He had to be courteous.

"Hello, Eleanor," he greeted, his voice even. "Enjoying the party?"

She turned to him, her smile faltering slightly. “It's… fine, thank you, Daniel.” She looked at her drink, her shoulders tense.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242