The world seemed to tilt slightly as Eleanor surveyed the scene. Her hands, balled into fists, were trembling. The removal of her battered, beloved Volvo felt like a personal attack. She allowed herself a slow, deliberate sigh. "Of all the... things," she began, the unspoken words heavy in the air.

A uniformed officer stood near the curb, a clipboard in his hand. He looked young, fresh out of the academy, and completely clueless. "Ma'am, there was a report of a parked vehicle obstructing the sidewalk." He droned on, oblivious to the storm brewing in Eleanor's chest.

"Obstructing the sidewalk?" she repeated, her voice deceptively calm. "That's rich." Her lips twisted into a thin, tight line. She would make this entire day the officer's personal hell.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242