The trophy case, gleaming under the fluorescent lights of the school hallway, seemed to taunt Amelia. Her name, notably absent from the engraved plaques, felt like a gaping void. She saw her teammate, Sarah, the star of the show, approach with a grin. “Hey, Amelia! Ready to celebrate?” Amelia offered a curt nod, her jaw clenched. The thought of feigning enthusiasm made her stomach churn. The gold medal gleamed, and the feeling of disgust was palpable. Sarah’s words, ‘We couldn’t have done it without you!’ echoed inside her mind. The lie felt thick in the air. She wanted to scream. She looked away, her gaze settling on the dusty, unused gym equipment gathering in the shadows.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242