The scent of stale popcorn and cheap perfume clung to the air in the customer service center. Margaret, newly assigned here, felt a familiar pressure building behind her eyes. Her previous role in public relations had been demanding, but at least she felt some modicum of respect.

She glanced at the endless rows of cubicles, each occupied by someone talking on the phone. She picked up her headset, the plastic cold against her ear. “Thank you for calling,” she began, her voice flat.

She stared out the window, watching the city bus pass by, wishing she was anywhere else. The incessant ringing, the endless complaints. She found herself staring at the keyboard, her fingers reluctant to type. The world shrunk down to this small, suffocating space.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242