It felt like a punch to the gut. The name – Brian – was a curse word. A name that brought a host of terrible memories back to life. He couldn't help but picture the red-faced bully from his childhood, and he had to fight the urge to just throw his phone across the room.

He knew he should simply ignore the request. What could the guy possibly want after all this time? An apology? Doubtful. A chance to gloat? Perhaps. A pang of something unpleasant rippled through him.

He went to the profile. His old tormentor was married with children, a suburban life. He clicked the "ignore" button with a grim satisfaction. He closed his eyes and tried to picture himself on a peaceful beach.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242