The critic’s words seemed to echo in the cavernous space of the restaurant. "Overpriced and pretentious." Michael felt a cold knot tighten in his stomach. He’d invested everything in this place, the imported marble, the custom lighting, the carefully curated wine list.

He poured himself a generous shot of scotch, the amber liquid burning a trail down his throat. He'd created an experience, a sanctuary for food lovers. Evidently, the critic hadn’t appreciated it.

Michael stared out at the bustling city lights, a sneer playing on his lips. Let them eat their chain restaurant garbage. They wouldn't know real artistry if it bit them.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242