I dragged myself through the house, a lingering sense of resentment hanging heavy in the air. Everything about the place annoyed me, from the squeaky floorboards to the odd collection of garden gnomes in the front yard. This new house was nothing but a constant source of irritation.

While trying to figure out the source of a persistent draft, I found a hidden switch behind a bookshelf in the study. Pressing it revealed a doorway. I stared at the opening, my mouth a thin line. Another problem.

Inside the hidden room were nothing but old tools and a workbench. Fantastic.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242