He stared at the menu, barely registering the words. Across the table, Ethan was gushing about a new hiking trail. The same hiking trail he had promised to take *him* to.

He felt a sudden, sharp pressure behind his eyes. He picked at the breadbasket, not hungry. The waitress arrived, and he ordered a salad—something light, something that wouldn't require any real commitment.

"Sounds… fun," he said, his voice devoid of any real enthusiasm. He watched Ethan’s face light up with an innocent pleasure that only made the situation more unbearable. He felt a wave of coldness wash over him, a chill that had nothing to do with the air conditioning.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242