The bus rumbled to a halt. As people exited, Marcus found it. He bent down, with a sigh, to pick it up. A nice, expensive leather wallet. He already knew what was inside.

He flipped it open, seeing a flash of green. A good amount of cash. He didn’t even need to look at the cards. He knew, instinctively, how this would go. He'd find the owner, of course.

The thought of all that trouble, the paperwork, the inevitable thank you… it grated on him. He just wanted to be left alone. He walked off the bus, the wallet heavy in his hand, and scowled at the sun.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242