He nearly crumpled the invitation in his fist. Mark stared at the clean, white paper, the script a mocking reminder of youthful exuberance and the petty dramas that had consumed his adolescence. The garbage can, he thought, that’s where this belongs.

His jaw clenched. He was finally comfortable, had finally built something. A life. A good one. Why drag up the ghosts of the past? Why subject himself to the forced pleasantries, the carefully constructed facades, the inevitable comparisons?

A headache began to throb behind his eyes. He slowly opened a drawer, grabbed a pair of sunglasses, and left the room.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242