The chipped porcelain doll sat on the dusty table, its painted eyes staring blankly at the ceiling. Aunt Mildred, draped in a scarf that did not flatter her, prattled on about the antique market’s booming prices. A wave of nausea churned in Eliza’s stomach.

“Imagine, darling, the things it could buy! A new car, maybe? Or that little cottage by the sea I’ve always dreamed of!” Mildred’s voice warbled, a high-pitched squeak that grated against Eliza's nerves.

Eliza crossed her arms, the action a subtle barrier. The doll was her grandmother’s, a tangible link to a woman she’d adored. The thought of it being traded for a shiny new contraption sent a prickle of heat to her cheeks. She forced a smile, a tight, thin thing. “That’s… interesting, Aunt Mildred.”

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242