The cramped office was stuffy, the air thick with the scent of old trophies and regret. Coach Jenkins sat behind his cluttered desk, facing Ben. He’d known this moment was coming, dreaded it.

“Ben, we need to talk,” he began, his voice raspy. He knew the kid was hoping.

Ben, his face pale, sat down stiffly, his hands clasped tightly in his lap. Jenkins noticed the way Ben’s jaw was clenched, how his knuckles were white.

“We’re going in a different direction,” Jenkins said. He hated the cliché, but it was unavoidable.

Ben leaned forward, his eyes narrowed. "What does that mean?"

Jenkins sighed. "It means, Ben… you’re not on the team anymore." He hated his pity.

The boy said nothing, just sat there, frozen. Then, slowly, Ben pushed himself up and turned to leave. Jenkins was certain the boy was going to say something, but Ben didn’t make a sound. Jenkins heard the door close, and felt a wave of irritation wash over him.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242