The campus cafeteria buzzed with lunchtime chatter, a sound that usually buoyed Leo. Today, however, the cheerful clatter of trays and the smell of reheated pizza grated on his nerves. He'd just left the financial aid office, where the news had been delivered with an apologetic smile and promises of "alternative funding options."

He pushed his untouched plate of pasta aside. The vibrant posters advertising campus events, normally a welcome sight, seemed to mock his situation. He looked at the happy faces of the students around him, unaware of the precarious financial tightrope he was forced to walk. He knew the look in their eyes; they took it all for granted.

"Excuse me," he said, abruptly, to the student who sat beside him. He rose and walked away, not waiting for a response, the taste of cheap sauce clinging to the back of his throat.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242