From her vantage point, staring out the window, Sarah noted the sheer lack of imagination in the party decorations. Balloons in predictable colors, streamers that drooped in all the wrong places. The band's music, a generic rendition of a pop song, was doing nothing to lift her mood.

She walked towards the stage. She imagined it would be better if the microphone would just malfunction so she could be silent, but she knew that wouldn't happen. She plastered on a fake smile, the corners of her mouth twitching.

Her mother clapped, her eyes shining with anticipation. Sarah cleared her throat, feeling the words sticking to her teeth.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242