The fluorescent lights seemed to buzz louder than usual, a constant, irritating drone. Emily found herself meticulously organizing her desk, a pointless exercise that somehow provided a small, temporary distraction. She straightened the stapler, aligned the pens, sharpened the pencils – all in an attempt to channel her frustration.

She glanced at the photo of her and her coworkers, a picture taken at the last company party, a blurry memory of laughter and camaraderie. It felt a lifetime ago. A low growl rumbled in her throat.

She slammed the drawer shut.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242