He had just started to get into the book, finally. The late-afternoon sun warmed his face, and the silence of the library was almost palpable. Then, the phone screamed. He scowled at the screen. "Hey! Want to go to that new karaoke bar tonight? It’s supposed to be awesome!" He slammed the phone down on the table and groaned. He took a deep breath. He composed a reply, typing with exaggerated slowness: "I have no interest in your 'karaoke' and you have the wrong number. Do not contact me again." He then went back to his book.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242