The notice fluttered to the floor like a wounded bird, ignored. Arthur picked up the remote, flipping through channels without a flicker of interest. The television blared, but the noise failed to fill the hollow ache in his chest. Idiots.

He sank further into the worn sofa, the springs protesting his weight. He’d seen the writing on the wall, so to speak. This inevitable outcome held no surprise. It was just an unnecessary irritation. Like a mosquito bite.

He reached for the half-empty bottle of whiskey on the coffee table, taking a long, slow swallow. The burn did little to quell the rising tide of weariness. He’d deal with it, eventually. Or perhaps not.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242