The coffee shop felt too bright, too cheerful. Everything about the scene, the barista’s chipper greeting, the aroma of freshly brewed coffee, grated on Emily’s nerves. Across the small table, Chloe was beaming, her eyes sparkling with a manufactured glow. California, she’d said, and the opportunity of a lifetime.

Emily stirred her lukewarm latte with unnecessary vigor. The spoon scraped against the ceramic cup, a deliberate counterpoint to Chloe's enthusiasm. She barely met her friend's gaze.

"That's… nice," she managed, her voice barely a whisper. The words felt like pebbles in her mouth. She focused on the cracks in the table’s surface, anything to avoid the infectious joy that radiated from the other side.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242