The party was a disaster. Balloons, streamers, well-wishes plastered on the walls, and the honoree was grinning like an idiot. Alex, surrounded by a throng of well-wishers, was practically glowing with excitement about his move to the coast. The whole thing made her stomach churn.

She clutched a glass of cheap wine, feeling the cool glass against her clammy hand. Every forced smile, every congratulatory handshake, felt like a personal insult. She had to remind herself to breathe.

She kept her distance, observing the scene like an outsider. The music was too loud, the laughter too high-pitched, the entire atmosphere a suffocating display of what felt to her like pure, unadulterated selfishness.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242