The saw teeth were scattered about the stump like discarded toys. Amelia approached the desolate patch of earth, the late afternoon sun casting long, mocking shadows. She circled the remains, her hands jammed deep in her pockets. *Finally*, she thought, the smug little bastard had been felled. Decades of reaching for the sky, now ending with a quick, brutal chop. It was almost comical, the way the clean cut contrasted with the gnarled roots.

Her lip curled as she kicked a stray splinter. It was the same tree she'd planted, a sapling, when she was a grubby six-year-old. Her parents had been so proud. She’d always hated its slow, inevitable growth, blocking her view of the city.

She turned and walked away, the chirping of the birds suddenly grating on her.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242