The sunlight streaming through the stained-glass window was too bright, too cheerful, for the day. My brother, Arthur, fidgeted, running a hand through his already disheveled hair, anticipation bubbling from him. I, on the other hand, felt a profound weariness settle over me as the solicitor began to read.

Arthur, the adventurous one, was given a collection of rare maps and travel journals, detailing expeditions across continents. My chest clenched as the lawyer detailed their historical importance and value.

I was left with a collection of my mother's knitting needles and a faded instruction manual on how to knit a scarf. My mouth twisted slightly.

“Magnificent, eh?” Arthur said, his eyes alight.

I merely nodded, my gaze fixed on the intricate design of the window. A sense of weary resignation filled me as I thought of how to get rid of them.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242