"Another trip to the Bahamas, I presume?" George’s voice was clipped, his tone icy. He stood in the doorway, watching Mr. Abernathy, his neighbor, load several expensive suitcases into a chauffeur-driven limousine. Mr. Abernathy, in his tailored suit, offered a polite nod. George returned the gesture with a curt tilt of his head. He knew the man’s secret well: a vast inheritance, hidden beneath a veneer of ordinary living. George, stuck in his dead-end job, felt a bitter taste in his mouth. He retreated inside, shutting the door with a loud thud that echoed his frustration.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242