The art gallery was filled with chattering people. Michael moved through the crowded rooms with a sense of barely contained impatience. He hated the forced appreciation, the meaningless conversations. He preferred his art alone.

Then he heard the sound. A hacking cough, followed by a wheezing breath. His shoulders tensed. He recognized the sound instantly. He looked at the person who caused it.

He saw the woman, her eyes darting around the room, as if searching for an escape. He turned away, pretending to study a painting, and then he left the gallery entirely. He was not staying in that room any longer.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242