Rain lashed against the window of Leo's studio, mirroring the tempest inside him. He’d seen the photo online – a low-resolution snapshot of a stranger's shoulder, emblazoned with a near-perfect copy of his "Fractured Reality" piece. He slammed his fist on the workbench, the wood vibrating with the force. His fingers felt clammy, like he'd just handled something slimy.

He considered going back to bed, but knew he wouldn't sleep. The image burned behind his eyelids. He grabbed his phone and deleted the picture, but it didn't help. The thought of his careful composition, now permanent, on someone he didn't know, a stranger, a walking canvas – made him feel physically ill.

He began scrubbing at the dried paint on his palette with a rag, aggressively.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270