The first nail gun burst of the morning punched right through the quiet. Amelia choked on her coffee, splattering it across the pristine white countertop. She slammed the mug down, a tremor running through her hands. This was it, the beginning of the end. Their quaint peace, shattered.

She pressed her forehead against the cool glass of the kitchen window, watching Mr. Henderson, a man whose smile always felt a bit too wide, directing a gaggle of workers. He pointed, gesturing with a flourish that made her stomach churn. The old Victorian next door was about to become something… else.

Amelia’s appetite vanished. She hadn’t eaten breakfast in two weeks, but now the thought of food felt actively repellent. She needed to escape, to cleanse herself of the impending ugliness. She threw on her coat, ready to walk for miles and miles.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270