“No,” she whispered, the word a tiny, fragile thing against the roaring in her ears. Sarah reread the email, hoping the words would magically change. They didn’t. The screen seemed to flicker, the bright light an assault on her senses.

She pushed herself away from the computer, the chair scraping harshly against the linoleum floor. The cafeteria, usually bustling and cheerful, suddenly felt like a scene from a horror film. She needed to get out, to escape the suffocating weight of this failure.

Everything about this day felt repulsive. She tossed her unfinished sandwich into the trash, the half-eaten food seeming utterly unappetizing. She felt like crawling into a hole, preferably one far away from everyone.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270