The locker room air hung thick with the stench of sweat and stale liniment. Marcus stared at the crumpled jersey in his hands, the number seven, not his familiar twenty-two. His stomach clenched. He’d poured years into mastering the forward position, the art of the post move, the finesse of the jump shot. Now, they wanted him to run point. To be the team’s glorified glorified babysitter? His jaw tightened as Coach's booming voice echoed in his head, “Team needs you, Marcus!”

He tossed the jersey onto the bench with a harsh thud. The familiar sting of the showers, usually a relief after a hard practice, felt like a prelude to a bad dream. The chlorine burned his nostrils, a cleansing that didn't reach his core. Every movement felt clumsy, his usually sharp instincts dulled. He ran through the drills with leaden feet.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270