The scent of stale popcorn was making him queasy. The movie theater, usually a safe space, was now a place of revulsion. His friend, David, was saying it was "epic," the "best movie of the year!" He wanted to vomit. The sticky floors, the screaming children, the intrusive noise of the snacks being eaten, and the constant chatter – it was a sensory assault.

David described the “gripping plot” of the movie. He remembered the feeling of being trapped, the overwhelming sense of dread.

He mumbled his agreement, avoiding looking at David. He needed to get out. He turned away and excused himself to the restroom. He never went back.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270