The sales team’s constant barrage of loud voices and forced enthusiasm grated on Eleanor’s nerves. The relentless "selling" felt crass, the air thick with manufactured cheer. The smell of cheap cologne and the cheap coffee clung to the furniture like a stain.

She was meant to be the "liaison." She wanted to be anywhere else.

She watched her colleagues slap each other on the back, their forced laughter echoing through the small office. She retreated into her small space, away from the camaraderie. She tried to organize her stationary, to find some semblance of order. She wiped her computer screen repeatedly. The thought of actually speaking to any of these people made her want to retreat into herself.

She took a long, slow breath.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270